I found that importing an ME2 face to ME3 instead of copy-pasting a code works better, since apparently ME3 'rips' the raw face data from an imported ME2 character so it's better to import the face directly from an ME2 save. Then the hair/eye color is a lot more blonde/green, but I fixed that using Gibbed's ME3 Save Editor. I love my Shepard this time around. I find her appearance to be very pleasing to the eye, and thought I'd share her here! You will need to import the head morph following these instructions using Gibbed's Mass Effect 3 Save Editor (r90.
I'm on the PS3 so I can't post screenshots or anything, but I prefer my Shepards to look a bit boring. Genetically recessive traits are supposed to have been phased out by the time of ME1, so brown/black hair and brown eyes are the norm, which is evident in most of the in-game human models. I usually give my femsheps brown hair, slightly tan skin(depending on background) and brown or slightly blue eyes, which are usually also the most natural-looking colors allowed by the character creators. The scars from ME2 and onwards are mostly enough to really distinguish Shepard, even if they're faint.
So, I offer a plea: when Mass Effect 2 is in your eager hands, start a female character. You may want to continue with your male character from Mass Effect, but even in the face of this I stand. On www.masseffect2faces.com, it looked like too many people just made tweaks to the default Jane Shepard face. I saw one good face (the one with the bald head) and I put the code in, and it wasn't even the same face as the picture. GamerZines: In response to the massive amount of interest generated by our 'Sexiest Shepards' article, we've compiled the ID numbers of everyone's favourite avatar designs so nobody will be stuck with a 'plain Jane' when they'd prefer a 'beautiful Beth.' Simply enter the following ID codes when you're asked to create a character in Mass Effect 2 and voilà your very own version of these.
If you want to recreate your ME1 character from scratch in ME2 by converting slider values into a ME2 face code, here's how to do it. It's very simple, but you need to know what the slider values were for your ME1 character.
CONVERSION TABLE:
Slider Value: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
Face Code Value: 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P R S T U V W X Y Z
Face Code Value: 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P R S T U V W X Y Z
Example:
Below are the slider values and the corresponding face code values according to the conversion table given above. Note that * is the value for the scar slider which isn't supported in ME2.
7 5 3 11 || 31 12 16 16 1 12 12 || 1 10 15 16 16 1 1 || 20 1 1 10 || 10 1 1 16 16 || 6 5 11 || 4 9 16 4 || 6 1 6
7 5 3 * || W C G G 1 C C || 1 A F G G 1 1 || K 1 1 A || A 1 1 G G || 6 5 B || 4 9 G 4 || 6 1 6
Now let's put all these values into groups of three and add a dot between each group in order to form the face code, ignoring the value for the scar slider (*)...
ME2 Face Code: 753.WCG.G1C.C1A.FGG.11K.11A.A11.GG6.5B4.9G4.616
Mass Effect 2 Female Shepard Face Codes
Here's how it looks like in ME2:
Mass Effect 2 Female Shepard Face Codes 10
PS. If you want to get ME1 slider values from a ME2 face code (i.e. the opposite of the method described here) you can use this tool here.